Productions sur ATARI
tant à compléter...
Supports :
ATARI 1040 STf - STe 4 Mo - Falcon 030 CT 60 CENTRAM 14 DD 160+80
Demo
La plupart de ces demo ont été réalisées sur ATARI il y a une 15aine d'années environ.
Elle font partie d'un ensemble : une grande megademo qui hélas n'aura jamais pu voir le jour en raison d'un crash disque (à deux reprises) où j'ai perdu de très nombreuses heures de travail), et à bon nombre de bugs dans mes code sources que je ne suis pas parvenu à compiler à l'époque, le 2ème crash disque ayant fini de m'achever...
Le plus gros de mes réalisations ATARI n'est du coup pas visible.
Si je trouve le temps et la motivation de les reprendre un jour peut être pour ce qui me restait de sources...
A venir aussi quelques très modestes productions Falcon (fire effect, 3D shaded, truecolor pics & effects, soundtrack, picture realtime distort, rotozoom, etc. ) encore une fois souvent inachevées faute de m'éparpiller... Un peu maladif chez moi =D
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Hylst ST Pics Slideshow & Zik & Fx - the video online
It's... a video with special FX
a slideshow of my ST gfx 320x200x16 (most among 512 colours)
a music video with my 3 last month little music creations
Pictures done on ST mainly with Degas elite, Crack art, and Synthetic Arts
(90% were pixed 15/20 years old gfx and really average, with about 10 % better ones in 2011)
Music done on PC / Falcon (3 parts, 3 musics, first chippy, second jazzy, and third tek)
Video & Fx done on PC
Programmes et sources MAXIMUM VBL for Sommarhack 2011 Online Compo Description :A Demo for ATARI STe 1040 (4 Mega tested, but should require only 700kb) or More ST LOW & 'ripped' sample at 22khz Rate it on Pouët ! Stucks of old and buggin' GFA demos for ST AND FALCON Hylst Dlyr Demo on ATARI ST 1996 GFA revisité en 2011 Description : Musics from the excellent DMA SC Hylst Dot Demo on ATARI ST 1997 GFA revisité en 2011 Description : Musics from the excellent DMA SC Hylst Vector Demo on ATARI ST 1999 GFA revisité en 2011 Description : Musics from the excellent DMA SC NFI Dentro on ATARI ST 1999 100% GFA revisité en 2011 Description : Musics from the excellent DMA SC LARQUORY DEMO for Japemo 1998 GFA revisité en 2011 Description : Music from the excellent DMA SC JAPEMO MAIN MENU 100% GFA 1998 revisité en 2011 Description : Gfx : Exocet Code & additional gfx : Hylst Music : DMA SC Musics from the excellent DMA SC Description : Hylst trajectory file generator Description : Description : useful secondary routs for basic game/demo GFA coding Description :
Maximum Vbl on ATARI STe for Sommarhack 2011 (1040/ 2Mega)
Hylst Vector Demo on ATARI ST / 1994 GFA /ASM revisited in 2011
Hylst Screxx Demo on ATARI ST / 1993 GFA /ASM
Hylst Dot Demo on ATARI ST / 1995 GFA /ASM revisited en 2011
Hylst Dlyr Demo on ATARI ST 1997 GFA revisited en 2011
Hylst NFI Dentro on ATARI ST / 1993 GFA /ASM revisited en 2011
Hylst Dot Dentro 2 on ATARI ST 1994 GFA /ASM
Japemo intro preview by Hylst on ATARI ST / 1994 GFA
Japemo Main Menu Hylst & Exocet on ATARI ST / 1996 GFA revisited en 2011
7 jeux au total (très basiques et souvent inachevés) :
Ptichvo (société), Cybil (plateforme), Worm Eternal Run (adresse), Eklector (adresse),
Casino (hasard en STOS), Manoir abandonné (aventure), Gun Machine (Beat them all )
Il me faudra encore du temps pour les réunir, mais... celà en vaut il encore la peine ?
Hylst games on ATARI ST part1/3 1992
Code & Gfx : HylstMusic : DMA SC
SPACE TO SKIP, BUT EFFECTS FOLLOWS EACH OTHER WITHOUT ANY USER ACTION.
Musics by DMA SC :
(Maximyzer)
Pocket Groove
Craufunk
Pre Midnight Piza
Effects :
('basic' effect, but various, nothing especially amazing, the goal was to do it for fun)
Raster scroller, disco effect, matrix effect, text wave, horyzontal starfield,sprite+equaliser+scrolltext,snoweffect,zooming, rotating, distorting 2d/3D logo,x / y bitmap distort, zoom y bitmap, 'mad' distortingx&y smoke distort,optimised effects, 2 kind of dotted flexiscrollers, fakeplasma,chesslines grooving, blob,3d with late path 3 objects, dotfield swing, rotating & shading stars, " painting, vectorbals with 3 objetcs, and border deform, circular dotted scrolltext, 3 stars rotating, moving, swing'in, unreadble screxx with deformation, mirror & zoom, greetings screen with dancing & wavin'sprite flexiscroller + few effects od distort and bump, raster screen with raster bars & sample, color scrolling, screen moving, ... .
13 piccies + few design gfx (yes ! At least ! i try to design my demo =p)
Few bugs that can occur one time and not the second...Rushed so effects with most bugs had to be removed, ...For a next demo...
Maximum Vbl... is not exactly realtime =DBut i'll try to become better & better ! =)It's anything but extraordinary, but it's my style...However, it required a lot of work & time so...Hope it will please you =)
4T4R1 ruleZ !
Tested on a Ste 2Mega, HATARI 1.4 2 Mega (bombs with 1 mega altough, only 700 kb used ?!) and STEEM 3.2 1MEGA.
Don't forget to copy DATA repertory with MAXVBL.PRG. (It takes 600ko memory, and 20% only of effects uses Ste spécific, so i could code another one for 520 Stf, all is a question of time actually)
Requirements :
Tested on a Ste 2Mega, HATARI 1.4 2 Mega (bombs with 1 mega altough, only 700 kb used ?!) and STEEM 3.2 1MEGA.
Many productions either unfinished ou with many bugs but still running a certain amount of time...
For ATARI ST (and Falcon)
Musics from the excellent DMA SC
Excuse me for the poor design, and technics. An old product not really spreaded so far. GFA coding with a very little asm,
i never succeed to debug my asm productions at this time and worked with an Falcon with quite problems...
Well... Still wish to see what it is ?!
So you'll find few parts of greater production i never realised in final because too many bugs...
Dot Demo, Vector Demo, Screxx Demo, Larquory Intro, NFI DENTRO, MAIN MENU OF JAPEMO, Japemo intro (STE) TINYTUNE MUSIC DISC, ZOOMER EFFECT
AND THREE LAZY LITTLE GAMES : HORSE RUN, CYBIL,WORM ETERNAL RUN (MEDIUM RES),
SKIP A PART OF EACH DEMO BY PRESSING SPACE, AND CLOSE WITH *. GOOD BRAVERY
I AM SO SORRY ... I REALLY HOPED TO FINISH THIS PRODUCTS... BETTER CODER TODAY, TIMES LACKS... PRIORITY CHANGED ...
A lame and loosy screen for the Japemo Megademo always unfinished... GFA only
Requirements :
520 STf|e / Falcon and maybe more. St low.
Many effects with dots. Tunnels, starfield, spherics, scrolltext, snow, objects, 3d, zoom, ...
Main code of SNOW FX and heavy debug by OGNOPI
Requirements :
520 STf|e / Falcon and maybe more. St low.
Many 3D effects with, zoom, 3d flexiscroller, 3D filled or not with some light effects and Japanim gfx...
Requirements :
520 STf|e / Falcon and maybe more. St low.
Fadings, raster like bars, Field Zoom, Sprites, shade bobs, unlimited sprites, Xor effect, starfield, lines effects, diff screxx, with japanim gfx.Flashy, slow, 100% GFA, lack of design, but takes me many days... Next prods will be better.
Requirements :
520 STf|e / Falcon and maybe more. St low.
A GFA demo about Japanim again, like all JAPEMO Megademo Screen.Slow, flashy with moderate design... =DSTARW WARS like scroller, with starfield, Dotted lanscape Travel,
Equalizer + big sprite + screxx, matrix effect with falling text,
Parallax & Sprites, parallax text, Dancing lines and unlimited
turning dots, plasma Mirror effect, distorting drunked Chess board,
Xor Dance, Smokin Dragon with Screxx, and manu gfx...
And many bugs... You can press space to skip effects,but...Return to desktop not so clean... Why ? I still wonder...
Requirements :
520 STf|e / Falcon and maybe more. St low.
Main menu of the JAPEMO GFA MEGADEMO For Atari ST.'beat them all' like. Each level = a demo screen if you take the key (RETURN) and return to the elevator, you'll access the demo.(Still finishing demo screens, so no run of them for this version).Arrows to move, shoot or hit. Space to open elevator door.Scrolltext rout by Thyrex.
Requirements :
520 STf|e / Falcon and maybe more. St low.
Description :
It's a very old program which can show PI1/PC1/NEO/CA1/DOO/CVG/KID/SPU/SPC/... It can display colour pal.
Requirements :
520 STf|e / Falcon and maybe more. St low.
Hylst disk utilities / Hylst player
Hylst Music file Utility / Hylst disk utilities / Hylst player
Description :
Unfinished and bugged GFA prods. Hylst player replay SPL signed/unsigned + chip + AMIGA/TCB/QUARTET MOD +...
It uses routs given with specific softwares
Requirements :
STf/e / Falcon. ST low.
Just a GEM program which allow U to write and read articles/ fil with a specific extension and which was 'designed' to be spreaded with it's msg directory.
Requirements :
Any config. Any rez.
U can draw (plot) many points/dots and it save the coordinates of this point in rect. or polar. mode. It can display a pic to allow the creation of demo desighn effects. Its allows UNDO, move, copy , generation ... GFA routs for demo effects and rect. to polar. conversion joined.
Requirements :
Any ST/Falcon and maybe more. ST low.
The GFA source of an unfinished speadsheet/board maker.
Requirements :
Any ST/Falcon and maybe more.
well, for example, -take many PI1 pics, remove header, save pal,and merge all pics in one file(with compression or not)- -stab 2 screen swap rout compat. STf- - get and save the nth plane of a pi1 - - generate sin/cos tables for asm demo screens - ...
Requirements :
GFA 3.5 or more. Any ST/Falcon and maybe more.